JOSEPH FOBBS JOSEPH FOBBS

Not bad.

BEYONCE28.png

It’s a bit dark, but it’s on the right track I think.

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JOSEPH FOBBS JOSEPH FOBBS

Pivoting

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One of the advantages of working in digital 3D is the ability to make cosmetic changes to a piece without having to start from scratch. I’m going to try in a different direction to see if I feel better about this illustration.

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JOSEPH FOBBS JOSEPH FOBBS

Okay. This is a little better.

BEYONCE24_adj.png

I’m trying to create something that fools the eye from a slight distance. I think I’m almost at that point. I’ll be back.

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JOSEPH FOBBS JOSEPH FOBBS

Hmmm...

BEYONCE23_adj.png

I’m still not sure. It may be the lighting, or perhaps something else. I don’t know why, but the face just seems wrong to me. I may have to sleep on this one.

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JOSEPH FOBBS JOSEPH FOBBS

Back to the figurative drawing board.

BEYONCE21_test.png

I decided the facial structure was wrong, so I made a few corrections here and there. I also redesigned the skin texture. I’m currently re-rendering the final image.

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JOSEPH FOBBS JOSEPH FOBBS

Not happy with this one...

BEYONCE20_3_adj.png

For some reason it looks very un-lifelike. I’m not sure if it’s the lighting or the skin texture or perhaps the face is modeled wrong. It continues to look incredibly fake to me. Well, more fake than normal. I need to figure this one out before I start on my next piece.

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JOSEPH FOBBS JOSEPH FOBBS

Low resolution adjustments.

BEYONCE16_1_low res.png

This is a quick render of what should be my last round of adjustments. Next up, the final render! Whooooo! (Be back in six hours.)

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JOSEPH FOBBS JOSEPH FOBBS

Update

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Not bad. I still need to clean up a few areas before declaring this to be complete. And no, I don’t know why the shirt is suddenly covered in fingerprints. I’ll be back.

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